Everyone I follow seems to be writing the same post right now. AI is coming for the craft. Jobs are disappearing. Everything is starting to look the same.
Some of that is true. But Iâve been designing for nearly twenty years, only for screens, and I have never felt less restricted than I do today.
For most of my career, the work happened inside other peopleâs limits.
The software decided what you could make. If a tool couldnât do something, you didnât do it, and after a while you stopped imagining it.
The budget decided how far an idea could go. A great idea that needed a developer for three weeks was a bad idea, because there was no developer for three weeks.
Then youâd hand your work over and get back something that looked half like it. Youâd hear âthe website canât do that.â Youâd wait weeks for someone to get to it.
So you learned to cut your own ideas early, because you already knew how the conversation would go.
And because every tool took years to learn, you picked one and stayed there. Most of our job titles came from that. Now the limits are going, and the titles feel shaky with them. I think a lot of what reads as fear of AI is grief for a job description. Thatâs a different thing from the craft dying.
A small example. Harvest, the time tracking software we use at Pony, put its price up to eleven times what weâd been paying. So I built our own.
It took two days - a few hours a day. It runs smoothly, it doesnât break, and it does far more than Harvest did, because itâs built around exactly how we work. A few months ago this would have been a shaky experiment. Now it just works.
I used to do a bit of front-end coding about 10 years ago, but I barely remember any of it these days.
The distance between having an idea and holding the working thing has almost gone. You can sketch something on paper in the morning and have it moving by the afternoon. You learn faster than I thought was possible. A curious person can get further in a week now than I used to get in years.
The bad news
Not everyone wins here. Lots of jobs, in design and well beyond it, were translation jobs. Someone else made the decision, and you turned it into the finished thing. That work is shrinking very fast. If it was your job, this is a hard moment, and I wonât pretend otherwise.
Itâs harder for businesses like mine too. When clients can make more themselves, output on its own stops being worth much. Whatâs left is judgement: knowing what to make, and knowing when itâs good.
So the freedom is here, but so is the higher bar.
The barrier is mostly in your head
Most people think starting needs a free week, the right setup and a stack of tutorials. It doesnât. You can start on the go, on the train - from your phone. Open Claude, describe what you want and build from there.
Iâm convinced 99% of the barrier is mental. Most people who think they canât do this could start today.
Drop the CV
I see this in the applications that come to Pony. Cliché CVs. Portfolios built almost entirely on work from university.
I say this with real affection: drop the CV. A CV tells me where you were allowed to work. I want to see what you make when nobody gives you a brief. That goes for any field.
Where Iâd start
Set your own brief. Pick a brand, a product or a process you think could be better, decide what it should become, and make it.
Build one small tool that removes something annoying from your week.
Take one idea from a scribble to something that works in a single day.
Study the best people in your field for hours. Ask why their simple choices work, why the same move falls flat when you try it, and what they chose to leave out. Thatâs how taste gets built, and taste is the part no tool can hand you.
Go wide. There has never been a better time to be a generalist, or a more important one.
Notice where your energy goes. Every hour spent on the fear is an hour not spent making something.
Whatâs next
I donât know what any of this looks like in five years, and I donât think you need to. Nobody has the full picture. Relax into it, follow it wherever it goes, and figure it out on the way.
We need more excitement, more experimenting, and a lot less living in the frame.
I havenât enjoyed making things this much since I started.
Love,
Stef

